DEFENCE · PAWN PLAY · PINS · COORDINATION

Strike while the knight is pinned

Koneru Humpy combines a central break with precise piece coordination. Alexandra Kosteniuk vs Koneru Humpy, 25 October 2004.

18 minute studyAdvanced43 moves4 moments to think
Koneru HumpyWhite to move
Alexandra KosteniukStarting position
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Standard starting position. White to move.

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THE STORY BEGINS

Every piece has a part to play.

This 2004 Olympiad game shows why a central counterstrike can be stronger than defending one wing passively. Humpy opens the d-file, exploits a knight’s alignment with its queen and later coordinates both knights in a queen-and-minor-piece position. The tactical gain grows out of the changed pawn structure.

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43.
GAME BALANCE · WHITE’S PERSPECTIVE+0.37
Accessible evaluation values & provenance

Stockfish 17.1 · 75,000 nodes per position; 1,000,000 at key moments. Actual depth 12–20. Positive centipawns favour White; mate scores remain separate. Selective search is evidence, not proof.

Download complete engine evidence

The story behind the game

This 2004 Olympiad game shows why a central counterstrike can be stronger than defending one wing passively. Humpy opens the d-file, exploits a knight’s alignment with its queen and later coordinates both knights in a queen-and-minor-piece position. The tactical gain grows out of the changed pawn structure.

Take these ideas to your next game

  1. Check central counterplay when the opponent advances on a wing.
  2. A piece pinned to its queen may be an unreliable defender.
  3. After a rook exchange, reassess the knight’s attacking squares.
  4. Coordinate two knights around a useful central entry square.
Read the complete annotated game

Full game transcript, including the result and the answers. Original explanations by chessgames.info; game score from the sources below.

1 . e4
1 … c5
2 . Nf3
2 … e6
3 . d4
3 … cxd4
4 . Nxd4
4 … a6
5 . Bd3
5 … Nf6
6 . O-O
6 … Qc7
7 . Qe2
7 … d6
8 . c4
8 … Be7
9 . Nc3
9 … Nbd7
10 . f4
10 … O-O
11 . Nf3
11 … g6
12 . Kh1
12 … Re8
13 . Bd2
13 … b6
14 . Rae1
14 … Bb7
15 . Ng5
15 … Rad8
16 . Bb1
16 … Nh5
17 . Nf3
17 … Bf8
18 . Rc1
18 … Qb8
19 . Qf2
19 … Bg7
20 . f5
20 … b5
21 . cxb5
21 … axb5
22 . fxe6
22 … fxe6
23 . Nd4
23 … Ne5
24 . Ncxb5
24 … d5

d5 challenges the centre while both sides have advanced pieces. The recorded pawn exchange opens lines for the rook and bishop. The important consequence is the relationship between the white knights and queen. Compare the forcing central captures before choosing a move that only responds to the queenside pawn gain.

25 . Qe2
25 … dxe4
26 . Bxe4
26 … Ba6
27 . Rc5
27 … Rxd4

Rxd4 exploits the fact that the b5-knight cannot freely leave its diagonal. A knight capture of the rook would expose the queen to the a6-bishop. That makes the apparent defender unreliable. Check the complete diagonal and White’s other replies before counting the capture as safe; the saved lines show the resulting material advantage.

28 . Bc3
28 … Rdd8
29 . a4
29 … Rf8
30 . Rxf8+
30 … Rxf8
31 . g3
31 … Rc8
32 . b4
32 … Nd7

Nd7 gains a tempo against the active rook. White answers in the game by exchanging on c8, after which Black’s queen recaptures. That changes the tasks of the remaining pieces. Compare the queen checks, the other knight’s route and the pawn targets instead of assuming the rook exchange removes Black’s activity.

33 . Rxc8+
33 … Qxc8
34 . Bd2
34 … Nhf6
35 . Bg2
35 … Nb6
36 . Bh3
36 … Qc6+
37 . Bg2
37 … Qd7
38 . Bh3
38 … Qd5+
39 . Bg2
39 … Qf5
40 . Bc6
40 … Nxa4
41 . Qc4
41 … Nd5

Nd5 coordinates the two knights around the c3 entry square. The recorded knight entry is followed by a bishop capture and a central pawn recapture. Each exchange changes which squares and pieces are attacked. Calculate that sequence with the queen on the board rather than using a general rule about centralized knights.

42 . Kg2
42 … Nac3
43 . Bxd5
43 … exd5

Result: 0-1. The recorded score ends here; it does not imply checkmate.

Think through the turning points

Move 24: Open the central contest

White has captured on b5. Which advance by the d6-pawn challenges the pawn on e4? In the game: d5. d5 challenges the centre while both sides have advanced pieces. The recorded pawn exchange opens lines for the rook and bishop. The important consequence is the relationship between the white knights and queen. Compare the forcing central captures before choosing a move that only responds to the queenside pawn gain.

Engine-supported alternatives

d5 Qh4 Rd7 Be3 dxe4 Bxe4 Bf6 Rxf6 Bxe4 Rf2 Bd5 Rfc2 · +0.19 · depth 17

Rd7 · +0.47 · depth 17

Ba6 a4 d5 exd5 exd5 Qh4 Qb6 Rce1 Nc4 Bg5 Rc8 Ba2 · +1.41 · depth 16

Move 27: Capture the pinned knight’s partner

Which rook capture takes the knight on d4 while the b5-knight is aligned with its queen? In the game: Rxd4. Rxd4 exploits the fact that the b5-knight cannot freely leave its diagonal. A knight capture of the rook would expose the queen to the a6-bishop. That makes the apparent defender unreliable. Check the complete diagonal and White’s other replies before counting the capture as safe; the saved lines show the resulting material advantage.

Engine-supported alternatives

Rxd4 a4 Rxa4 Bc3 Rxe4 Qxe4 Bxb5 Bxe5 Bxe5 Rd1 Bg7 Qc2 · -4.15 · depth 20

Nf6 Rxf6 Bxf6 Bc3 Nd7 Rc6 Bxd4 Rxa6 Bxc3 Nxc3 Qf4 Rxe6 · -2.38 · depth 20

Bf8 Rxf8+ · -1.96 · depth 20

Move 32: Attack the rook with the knight

Which move by the e5-knight attacks the rook on c5? In the game: Nd7. Nd7 gains a tempo against the active rook. White answers in the game by exchanging on c8, after which Black’s queen recaptures. That changes the tasks of the remaining pieces. Compare the queen checks, the other knight’s route and the pawn targets instead of assuming the rook exchange removes Black’s activity.

Engine-supported alternatives

Nf7 Bd2 Rxc5 bxc5 Qe5 Qc4 Nf6 Bf3 Qb2 Be3 Nd5 Bxd5 · -3.04 · depth 20

Nd7 Rc6 Bxb5 Qxb5 Bxc3 Qc4 Rxc6 Bxc6 Qxb4 Qxe6+ Kg7 Qxd7+ · -2.89 · depth 20

Rxc5 bxc5 · -2.61 · depth 20

Move 41: Support the other knight’s entry

Which move by the f6-knight supports a future entry on c3 by the knight on a4? In the game: Nd5. Nd5 coordinates the two knights around the c3 entry square. The recorded knight entry is followed by a bishop capture and a central pawn recapture. Each exchange changes which squares and pieces are attacked. Calculate that sequence with the queen on the board rather than using a general rule about centralized knights.

Engine-supported alternatives

Nb6 Qe2 Nbd5 Kg1 h5 h3 Qxh3 g4 Bxb5 Bxb5 Qg3+ Kf1 · -4.96 · depth 20

Nd5 Kg1 Nab6 Qe2 h5 g4 Qe5 Qxe5 Bxe5 Na7 Bd4+ Kg2 · -4.71 · depth 20

Bxb5 Qxb5 Qb1+ Kg2 Qc2 Kh3 Qxd2 Qc4 h5 Bxa4 Kh7 Bb5 · -4.69 · depth 19

A CONNECTED IDEA

A pinned defender cannot be trusted automatically

Humpy’s bishop restricts a knight through its alignment with the queen. Compare Anand’s use of a pinned pawn and verify which apparent recapture changes the material calculation.

Try it in The pin does the work →

Pass the game on.

A good idea is even better shared.

Position images download as SVG. Exact links use saved, validated variations. Unsaved exploration links return to the main-game position.