COUNTERPLAY · ENDGAME · COORDINATION

The bishop pair takes over after the queens leave

Topalov combines central counterplay with active bishops. Peter Leko vs Veselin Topalov, 28 September 2005.

19 minute studyAdvanced40 moves4 moments to think
Veselin TopalovWhite to move
Peter LekoStarting position
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Legal moves only. Explore freely in Replay.
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Standard starting position. White to move.

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THE STORY BEGINS

Every piece has a part to play.

The opening round of the 2005 world championship produces a sharp Sicilian and then an unusual ending: White has two knights while Black has two bishops. Topalov’s central break starts the counterplay, and his bishops later find active diagonals. The final pawn move attacks a centralized knight and shows why piece activity must be reassessed after each exchange.

1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40.
GAME BALANCE · WHITE’S PERSPECTIVE+0.37
Accessible evaluation values & provenance

Stockfish 17.1 · 75,000 nodes per position; 1,000,000 at key moments. Actual depth 13–20. Positive centipawns favour White; mate scores remain separate. Selective search is evidence, not proof.

Download complete engine evidence

The story behind the game

The opening round of the 2005 world championship produces a sharp Sicilian and then an unusual ending: White has two knights while Black has two bishops. Topalov’s central break starts the counterplay, and his bishops later find active diagonals. The final pawn move attacks a centralized knight and shows why piece activity must be reassessed after each exchange.

Take these ideas to your next game

  1. Check central breaks before attacking only on a wing.
  2. A centralized knight can create useful threats even before castling.
  3. Use bishop checks to gain a useful diagonal.
  4. A pawn move with tempo can change the balance of an ending.
Read the complete annotated game

Full game transcript, including the result and the answers. Original explanations by chessgames.info; game score from the sources below.

1 . e4
1 … c5
2 . Nf3
2 … d6
3 . d4
3 … cxd4
4 . Nxd4
4 … Nf6
5 . Nc3
5 … a6
6 . f3
6 … e6
7 . Be3
7 … b5
8 . Qd2
8 … b4
9 . Na4
9 … Nbd7
10 . O-O-O
10 … d5

Qa5 is the strongest saved candidate in this position. Topalov played d5, challenging e4 in the centre, but the saved comparison prefers Qa5 by more than the exercise threshold. From a5 the queen attacks the knight on a4 and supports the pawn on b4. The historical break remains part of the replay, not the required exercise answer.

11 . exd5
11 … Nxd5
12 . Bc4
12 … N7f6
13 . Bg5
13 … Qc7
14 . Bxd5
14 … Nxd5
15 . Rhe1
15 … Bb7
16 . Qe2
16 … Qd6
17 . Kb1
17 … h6
18 . Bh4
18 … Nf4

Nf4 gains activity with an attack on the queen. The queen moves to f2, and the position later simplifies into the two-knights-versus-two-bishops ending. Notice that the value of the knight jump is tied to tempo: Black improves a piece while requiring White to answer a direct threat.

19 . Qf2
19 … Qc7
20 . Nf5
20 … g5
21 . Bg3
21 … Rc8
22 . Qd4
22 … Rg8
23 . c3
23 … Rd8
24 . Qxd8+
24 … Qxd8
25 . Rxd8+
25 … Kxd8
26 . Ne3
26 … Bc6
27 . Nb6
27 … bxc3
28 . bxc3
28 … Bg7
29 . Bxf4
29 … gxf4
30 . Nd1
30 … Bb5
31 . a4
31 … Bd3+

Bd3+ gains a checking tempo from an active diagonal. The king moves to c1, and Black can bring his own king into the ending. With queens gone, a bishop’s long diagonal can restrict king movement across a wide area. Compare the bishops’ reach with the knights’ available entry squares.

32 . Kc1
32 … Kc7
33 . a5
33 … Bh8
34 . Kd2
34 … Bb5
35 . Rg1
35 … Bc6
36 . Ke2
36 … Be5
37 . c4
37 … Bd4
38 . Nf2
38 … Bc3
39 . Ne4
39 … Bxa5
40 . c5
40 … f5

f5 attacks e4 with the rear f-pawn. The historical score ends after this advance. The pawn on f4 stays in place, while the pawn arriving on f5 gains a tempo against the knight. That distinction matters: doubled pawns can have different tasks, and the bishop pair supports an active rather than purely static evaluation.

Result: 0-1. The recorded score ends here; it does not imply checkmate.

Think through the turning points

Move 10: Compare the break with a queen move

Instead of the historical d5, which queen move attacks the knight on a4? In the game: d5. Qa5 is the strongest saved candidate in this position. Topalov played d5, challenging e4 in the centre, but the saved comparison prefers Qa5 by more than the exercise threshold. From a5 the queen attacks the knight on a4 and supports the pawn on b4. The historical break remains part of the replay, not the required exercise answer.

Engine-supported alternatives

Qa5 · +0.64 · depth 17

Qc7 g4 Rb8 Be2 Be7 g5 Nh5 f4 g6 Bxh5 gxh5 Rhe1 · +1.20 · depth 16

d5 exd5 Nxd5 Bc4 N7f6 Bg5 Qc7 Bxd5 Nxd5 Rhe1 Bb7 Qe2 · +1.20 · depth 16

Move 18: Give the knight an active target

Which knight move attacks White’s queen on e2? In the game: Nf4. Nf4 gains activity with an attack on the queen. The queen moves to f2, and the position later simplifies into the two-knights-versus-two-bishops ending. Notice that the value of the knight jump is tied to tempo: Black improves a piece while requiring White to answer a direct threat.

Engine-supported alternatives

Nf4 Qf2 Nd5 Bg3 Qd8 Qe2 Qf6 Be5 Qg6 f4 h5 f5 · +2.18 · depth 18

Be7 Nf5 Qc6 Bxe7 Nxe7 Nxg7+ Kf8 Qe5 Rh7 Nxe6+ fxe6 Nc5 · +2.22 · depth 18

Rc8 Bg3 Qe7 Nf5 exf5 Qf2 f4 Qa7 Ne3 Bxf4 Be4 Qxa6 · +2.45 · depth 18

Move 31: A bishop check improves the position

Which bishop move from b5 gives check to the king on b1? In the game: Bd3+. Bd3+ gains a checking tempo from an active diagonal. The king moves to c1, and Black can bring his own king into the ending. With queens gone, a bishop’s long diagonal can restrict king movement across a wide area. Compare the bishops’ reach with the knights’ available entry squares.

Engine-supported alternatives

Bd3+ Ka2 Kc7 Nb2 Bxc3 Rc1 Kxb6 Nxd3 Rxg2+ Kb3 Bg7 Rc2 · -3.02 · depth 20

Bc6 · -2.42 · depth 20

Be8 Re2 Bf6 Rd2+ Kc7 a5 Bc6 Nc4 h5 h3 h4 Kb2 · -1.93 · depth 19

Move 40: Attack the centralized knight

Which f-pawn advance attacks the knight on e4? In the game: f5. f5 attacks e4 with the rear f-pawn. The historical score ends after this advance. The pawn on f4 stays in place, while the pawn arriving on f5 gains a tempo against the knight. That distinction matters: doubled pawns can have different tasks, and the bishop pair supports an active rather than purely static evaluation.

Engine-supported alternatives

f5 Nf6 Rd8 Rc1 Bb5+ Kf2 Bb4 Rc2 Rd2+ Rxd2 Bxd2 g4 · -5.40 · depth 20

Bb5+ Kf2 f5 Nd6 Bb4 Nxb5+ axb5 Rc1 Kc6 Kf1 Rd8 g3 · -4.70 · depth 20

Bb4 Rb1 Bb5+ Kf2 a5 Rc1 Bxc5+ Rxc5+ Kxb6 Rh5 Rd8 Nc3 · -3.89 · depth 20

A CONNECTED IDEA

Assess activity after the material changes

Topalov’s bishops outplay two knights in the recorded ending. Compare Petrosian’s active pieces and describe which squares and threats matter beyond their nominal values.

Try it in More than the exchange →

Pass the game on.

A good idea is even better shared.

Position images download as SVG. Exact links use saved, validated variations. Unsaved exploration links return to the main-game position.